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[Add] Player current HP %? (Percent)

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Post by Ecko 16.09.09 14:47

Ive been looking for this condition "Player current hp % Less than or equal to"

I dont know if its added or not. because I used the condition

Player current hp value = 80. i thought it would be percent. but its not my hp need to be exactly 80 or less than to use the skill.
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Post by vuduy 16.09.09 15:29

You can't read? It's in plain sight.
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Post by asnman 16.09.09 16:44

Is it possible to add "Target is Paralyzed" ? This would be helpful for AC, who Dawn sword their targets and then use a skill after so the bot doesn't use a skill out of order
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Post by Ecko 16.09.09 17:41

vuduy wrote:You can't read? It's in plain sight.

I mean instead of right value, could you change it to percent?

Example of my skill: Soul Gnash (If My Health reach 15% or lower it add another bonus damage)

- Target Monster
- Player Current MP is greather than - 70
- Player Current HP is less than or equal to = 500
- Target HP% is greater than = 0

It activate the skill if my HP is less than 500 it uses the Soul Gnash which double the damage.

Right now i have to put value of exact amount of HP like 500-600 HP value. Since I dont know how to calculate 15% HP of 1500HP Sad

Also is there a way to add LunarStone into database? So we can sell it on shop.


Last edited by Ecko on 16.09.09 17:45; edited 1 time in total
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Post by vuduy 16.09.09 17:45

Seriously, you can't read or what?
It's right in the list.
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Post by Ecko 16.09.09 17:49

vuduy wrote:Seriously, you can't read or what?
It's right in the list.

hmm. I only see.

Player HP% is less than or equal to.

Oh that sorry. I thought it was other player HP% not my current HP.
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