SINS 2.0 alpha release
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Re: SINS 2.0 alpha release
Ecko wrote:v2.0.0.5 - Jade Dynasty 2 (US)
Problem - Slow attacking.
It auto target fine, but there a delay like 5 seconds before it attack or use skill.
Here my settings for skills.
Edit: I disable phoenix arrow skill, it still delay on attacking.
That is not how you set skill triggers.
Each skill on the left will only execute if ALL conditions on the right are met.
Why are you matching skill line to condition line?
When you click another skill row, the condition list will change for that skill.
1. Chọn ngôn ngữ Vietnameseultimax3 wrote:Hiện nay có cách nào để buff Def or Atk cho PT ko Anh Duy em ko thể chỉnh được cho nó buff cho PT
2. dùng buff def cho bản thân
3. trong game, chạy mouse tới ô hình buff (phía trên), để lấy tên của buff
4. trong SINS, khung Kỹ năng, bấm +
5. Chọn skill buff, Mục tiêu = nhóm
6. Bên Điều kiện khởi động, bấm +
7. Chọn "Bản thân: MP được lớn hơn", tham số = mp của skill buff
8. bấm + và chọn "Nhóm viên: trong trạng thái +tên của buff+", tham số = 0
vuduy- Administrator
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Re: SINS 2.0 alpha release
vuduy wrote:Ecko wrote:v2.0.0.5 - Jade Dynasty 2 (US)
Problem - Slow attacking.
It auto target fine, but there a delay like 5 seconds before it attack or use skill.
Here my settings for skills.
Edit: I disable phoenix arrow skill, it still delay on attacking.
That is not how you set skill triggers.
Each skill on the left will only execute if ALL conditions on the right are met.
Why are you matching skill line to condition line?
When you click another skill row, the condition list will change for that skill.
I draw the line from paint, because the one on the right side (trigger) goes with it. those sketch line match the skill to use (Each trigger goes to each skill)
So let say.
Dark Wolf - Self - Self: has a summoned Arden pet? - 0 (no)
Does this mean, it will use the skill if there is no Arden Pet?
Ecko- Supper Botter
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Re: SINS 2.0 alpha release
Ecko wrote:vuduy wrote:Ecko wrote:v2.0.0.5 - Jade Dynasty 2 (US)
Problem - Slow attacking.
It auto target fine, but there a delay like 5 seconds before it attack or use skill.
Here my settings for skills.
Edit: I disable phoenix arrow skill, it still delay on attacking.
That is not how you set skill triggers.
Each skill on the left will only execute if ALL conditions on the right are met.
Why are you matching skill line to condition line?
When you click another skill row, the condition list will change for that skill.
I draw the line from paint, because the one on the right side (trigger) goes with it. those sketch line match the skill to use (Each trigger goes to each skill)
So let say.
Dark Wolf - Self - Self: has a summoned Arden pet? - 0 (no)
Does this mean, it will use the skill if there is no Arden Pet?
I explained very clear already; if you still don't get it, I cannot help you. Perhaps you should find a simpler bot to use.
vuduy- Administrator
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Re: SINS 2.0 alpha release
Not all trigger conditions are on phoenix arrow.
These are my skills and condition, maybe the screenshot confuse you and you might think all those trigger condition are in Phoenix Arrow.
Skills
1 - Phoenix Arrow - Current Target: HP% Greater than (95)
2 - Dark Wolf - Self: has a summoned Arden? (0 - No)
3 - Buff - Self: has a status buff (0 - No)
4 - Buff - Self: has a status buff (0 - No)
5 - Buff - Self: has a status buff (0 - No)
They working fine. I just want to know if there something wrong with my settings because attacking the next target is slow.
These are my skills and condition, maybe the screenshot confuse you and you might think all those trigger condition are in Phoenix Arrow.
Skills
1 - Phoenix Arrow - Current Target: HP% Greater than (95)
2 - Dark Wolf - Self: has a summoned Arden? (0 - No)
3 - Buff - Self: has a status buff (0 - No)
4 - Buff - Self: has a status buff (0 - No)
5 - Buff - Self: has a status buff (0 - No)
They working fine. I just want to know if there something wrong with my settings because attacking the next target is slow.
Ecko- Supper Botter
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Re: SINS 2.0 alpha release
Oh nevermind then, your screenshot is confusing.
The delay in attack is fixed, I'll send in 2.0.0.6 now then going to sleep.
Btw, my connection is quite laggy, that is why I cannot tell if the bot is slow or not... cus the slowness could be from the lag. My latency is usually 800+.
So, if you are experiencing slowness then please let me know your average latency so I can compare to mine and work out a better delay.
The delay in attack is fixed, I'll send in 2.0.0.6 now then going to sleep.
Btw, my connection is quite laggy, that is why I cannot tell if the bot is slow or not... cus the slowness could be from the lag. My latency is usually 800+.
So, if you are experiencing slowness then please let me know your average latency so I can compare to mine and work out a better delay.
vuduy- Administrator
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Re: SINS 2.0 alpha release
[quote=\"vuduy\"][quote=\"Ecko\"][quote=\"vuduy\"][quote=\"Ecko\"]v2.0.0.5 - Jade Dynasty 2 (US)
Problem - Slow attacking.
It auto target fine, but there a delay like 5 seconds before it attack or use skill.
Here my settings for skills.
Edit: I disable phoenix arrow skill, it still delay on attacking.[/quote]
That is not how you set skill triggers.
Each skill on the left will only execute if ALL conditions on the right are met.
Why are you matching skill line to condition line?
When you click another skill row, the condition list will change for that skill.
[/quote]
I draw the line from paint, because the one on the right side (trigger) goes with it. those sketch line match the skill to use (Each trigger goes to each skill)
So let say.
Dark Wolf - Self - Self: has a summoned Arden pet? - 0 (no)
Does this mean, it will use the skill if there is no Arden Pet?[/quote]
I explained very clear already; if you still don\'t get it, I cannot help you. Perhaps you should find a simpler bot to use.[/quote]
Vuduy he didn\'t set them like that, he took multiple screenshots & use paint to line them up so u can see what he set for all of them.....
Problem - Slow attacking.
It auto target fine, but there a delay like 5 seconds before it attack or use skill.
Here my settings for skills.
Edit: I disable phoenix arrow skill, it still delay on attacking.[/quote]
That is not how you set skill triggers.
Each skill on the left will only execute if ALL conditions on the right are met.
Why are you matching skill line to condition line?
When you click another skill row, the condition list will change for that skill.
[/quote]
I draw the line from paint, because the one on the right side (trigger) goes with it. those sketch line match the skill to use (Each trigger goes to each skill)
So let say.
Dark Wolf - Self - Self: has a summoned Arden pet? - 0 (no)
Does this mean, it will use the skill if there is no Arden Pet?[/quote]
I explained very clear already; if you still don\'t get it, I cannot help you. Perhaps you should find a simpler bot to use.[/quote]
Vuduy he didn\'t set them like that, he took multiple screenshots & use paint to line them up so u can see what he set for all of them.....
Last edited by auggie on 21.01.10 3:50; edited 1 time in total
auggie- Mad Botter
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Re: SINS 2.0 alpha release
mine doesnt attach properly now
soulblaz3r- Top Botter
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Re: SINS 2.0 alpha release
soulblaz3r wrote:mine doesnt attach properly now
Yes same for me.
Lucky i still back up 2.0.0.5
Ecko- Supper Botter
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Re: SINS 2.0 alpha release
Great Update!
I'll be trying it out now!
I'll be trying it out now!
extremedeath- Top Botter
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Re: SINS 2.0 alpha release
If you have problems with attaching, then wait a few minutes for your browser (NET framework) to clear the forum cache.
When new version appears, forum data might be updated, but sometimes it still reads the old data from the old cache thus won't work properly.
Simply wait a few minutes and try again.
When new version appears, forum data might be updated, but sometimes it still reads the old data from the old cache thus won't work properly.
Simply wait a few minutes and try again.
vuduy- Administrator
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Re: SINS 2.0 alpha release
thanks a lot man... kudos to you!!!
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Re: SINS 2.0 alpha release
kkays thanks for the clarification
soulblaz3r- Top Botter
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Re: SINS 2.0 alpha release
I seem to be having trouble with triggers, status names are different
And i don't get the locale code as stated on the first post
And i don't get the locale code as stated on the first post
extremedeath- Top Botter
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Re: SINS 2.0 alpha release
vuduy wrote:If you have problems with attaching, then wait a few minutes for your browser (NET framework) to clear the forum cache.
When new version appears, forum data might be updated, but sometimes it still reads the old data from the old cache thus won't work properly.
Simply wait a few minutes and try again.
Don't really know if this normal using Sin bot v2.0.0.6
I exit the game and exit Sin bot waited for almost 30mins.
Then after waiting i open Sinbot again and then login the game. It still cant attach properly..
Ecko- Supper Botter
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Re: SINS 2.0 alpha release
yep still cannot
auggie- Mad Botter
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Re: SINS 2.0 alpha release
Ecko wrote:vuduy wrote:If you have problems with attaching, then wait a few minutes for your browser (NET framework) to clear the forum cache.
When new version appears, forum data might be updated, but sometimes it still reads the old data from the old cache thus won't work properly.
Simply wait a few minutes and try again.
Don't really know if this normal using Sin bot v2.0.0.6
I exit the game and exit Sin bot waited for almost 30mins.
Then after waiting i open Sinbot again and then login the game. It still cant attach properly..
me 2
alpha9999- Newbie Botter
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Re: SINS 2.0 alpha release
thanks a lot sir! gonna test this later.. btw.. what do you mean by PWE Games sir?
simangot0421- Top Botter
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Re: SINS 2.0 alpha release
simangot0421 wrote:thanks a lot sir! gonna test this later.. btw.. what do you mean by PWE Games sir?
maybe he means sins now support all perfect world games
BTW, sin 1.x has memory. Sins 2.x now does not have that function. my zx client memory usage is always around 400-500K
bluetears- Newbie
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Re: SINS 2.0 alpha release
What the hell? You guys still can't attach properly?
Maybe the auto attach is bugged... are you attaching manually or auto?
Maybe the auto attach is bugged... are you attaching manually or auto?
vuduy- Administrator
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Re: SINS 2.0 alpha release
manually, our char name is not appearing, Level = 0 %=0 no information displayed, save settings is not used
auggie- Mad Botter
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Re: SINS 2.0 alpha release
vuduy wrote:What the hell? You guys still can't attach properly?
Maybe the auto attach is bugged... are you attaching manually or auto?
it is bugged i think, i even tried several times. its been 5 hours since i last open SIN
i tried auto and manual still cant attach
this when i open sin
this is after i attach
i even deleted ini and copy re-download the SIN and update it again, it still the same cant attach properly.
but on old version 2.0.0.5 i can attach it
Last edited by Ecko on 21.01.10 9:28; edited 1 time in total
Ecko- Supper Botter
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Re: SINS 2.0 alpha release
vuduy wrote:What the hell? You guys still can't attach properly?
Maybe the auto attach is bugged... are you attaching manually or auto?
I can`t attach properly,too. I have the same problem like Ecko explained before.
In the morning with version 2.0.0.5, I was able to attach.
Maybe its only the JD-US-server, they did an update today.
I did attach manuelly.
But yesterday it learns the Expertise-Mixture-pots, but it doen`t use them.
And I had a problem with the refresh of targets, so I had to close and attach again.
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Re: SINS 2.0 alpha release
For those still can't attach, did you try restarting the game client? or the machine?
vuduy- Administrator
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Re: SINS 2.0 alpha release
vuduy wrote:Did you try restarting the game client? or the machine?
i restart my computer already still the same cant attach.
i turn off my computer for about 2mins and turn it on still the same.
I used the v2.0.0.5 it can attach the client just fine.
Ecko- Supper Botter
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Re: SINS 2.0 alpha release
vuduy wrote:For those still can't attach, did you try restarting the game client? or the machine?
Yes tried both.
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